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Population Project Concept & Guidelines
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12-20-2011, 03:34 PM
Post: #31
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RE: Population Project Concept & Guidelines
Thanks for getting back to me!. I'll try uploading to an outside site, then. I don't know how to spread it over multiple rars. lol
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12-21-2011, 01:23 AM
Post: #32
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RE: Population Project Concept & Guidelines
You're welcome!
There is nothing like a game to force a person into learning things they never even dreamed of. I remember WAY back when I had to learn about .zip files and spanned files and all that stuff. It was back when I wanted to download the map editor for Caesar 3. First of all, the thing was absolutely MBs in size so it took hours to download on our 28.8k connection, then to top it off the files were spanned in multiple .zips! I was nearly panicked but some really nice people talked me through it. I learned a lot from the good folks at the Heaven sites.
BogSims Institute, where you won't find much, but what you do find may be useful.
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There is nothing like a game to force a person into learning things they never even dreamed of. I remember WAY back when I had to learn about .zip files and spanned files and all that stuff. It was back when I wanted to download the map editor for Caesar 3. First of all, the thing was absolutely MBs in size so it took hours to download on our 28.8k connection, then to top it off the files were spanned in multiple .zips! I was nearly panicked but some really nice people talked me through it.
I learned a lot from the good folks at the Heaven sites.