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Group Neighborhood Project (We have a world!!)
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04-25-2011, 08:33 PM
Post: #46
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RE: Group Neighborhood Project (We have a world!!)
Ah, I see.
Yes, that will cause some routing, issues, and lag. I'll zap it. :bounce: |
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04-25-2011, 08:44 PM
Post: #47
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RE: Group Neighborhood Project (We have a world!!)
(04-25-2011 08:33 PM)auntielynds Wrote: Ah, I see. Thank you so much Auntielynds!
I have one sim at Simlogical.com. You will find the rest of my creations here at CS3. Happy Simming!
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04-27-2011, 08:37 PM
Post: #48
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RE: Group Neighborhood Project (We have a world!!)
Hello Sark........................Are you out there?
Did you see my post with the questions? |
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05-15-2011, 12:32 AM
Post: #49
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RE: Group Neighborhood Project (We have a world!!)
Anyone heard from Sark
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05-15-2011, 02:25 AM
Post: #50
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RE: Group Neighborhood Project (We have a world!!)
Very briefly he posted in another thread a couple of days ago but beyond that nothing for a while.
BogSims Institute, where you won't find much, but what you do find may be useful. |
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05-27-2011, 09:01 PM
Post: #51
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RE: Group Neighborhood Project (We have a world!!)
I'm back! Sorry I was gone so long guys. Had some family stuff to attend to. However, this has e made me realize that I may not be able to lead this project effectively on my own. Would anyone like to co-lead?
Also, what you've got looks great, auntielynds. |
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09-09-2011, 12:10 PM
Post: #52
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RE: Group Neighborhood Project (We have a world!!)
(05-27-2011 09:01 PM)Sark Wrote: I'm back! Sorry I was gone so long guys. Had some family stuff to attend to. However, this has e made me realize that I may not be able to lead this project effectively on my own. Would anyone like to co-lead? Hi Sark, What are the responsilbilities of a co-lead? thank you, Lady M |
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